Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Nov 01, 2009, 11:42 PM // 23:42   #21
Lion's Arch Merchant
 
Join Date: Nov 2007
Guild: Virtual Benchwarmers [VB]
Advertisement

Disable Ads
Default

CB can be fun, but it gets annoying when you play with sins who think they can solo the entire other team
So if u wanna play with halfway decent people then you(I) sync
Silverhand is offline   Reply With Quote
Old Nov 01, 2009, 11:43 PM // 23:43   #22
Forge Runner
 
Join Date: Jan 2007
Default

Quote:
Originally Posted by ccReynolds View Post
Explain how it is fun if high ranked PVP people in an organized and a balanced team play against randomly formed people that aren't as experienced? Either make it so it really IS random or make it organized teams. Not organized teams vs. people who don't know better.

I suppose you think it is fun to go to the local preschool and beat up the toddlers too.
LOL, what the hell?
Bob Slydell is offline   Reply With Quote
Old Nov 01, 2009, 11:45 PM // 23:45   #23
Older Than God (1)
 
Martin Alvito's Avatar
 
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
Default

Quote:
Originally Posted by ccReynolds View Post
Make it international district only---so you are always pulling from a large pool of people.
In principle, the RA fix is intended to do this. It doesn't work. It's still very easy to sync RAs.

Quote:
Originally Posted by ccReynolds View Post
Make it like team arenas/codex so you know it is organized team only--at least everyone would know teams can be formed.
This has distributional consequences. It makes the syncers happy and deters the randoms from playing at all. You don't want to turn CB into TA.

Quote:
Originally Posted by ccReynolds View Post
Make it so that people that go to little used districts can only fight people from that district?--that way synchers wait forever before they get to fight another gold caped team C5 team.
All this does is fold everyone back into the IDs. But the hypothetical C5s could still sync this system simply by showing up in force, organizing on vent and syncing the same timer.

You can't stop syncing with anything short of bans or removing random team assignment. No fix exists. You could return everyone to the outpost after each match win or lose, and people would still sync (in force). The options are to live with it, destroy the format or persuade ANet to dedicate a lot of Support resources to effectively administering a ban policy.

For better or for worse, you're going to have to live with it.
Martin Alvito is offline   Reply With Quote
Old Nov 02, 2009, 03:49 AM // 03:49   #24
Ascalonian Squire
 
Join Date: Jun 2006
Profession: R/
Default

Quote:
Originally Posted by Martin Alvito View Post
This has distributional consequences. It makes the syncers happy and deters the randoms from playing at all. You don't want to turn CB into TA.
They spent their yearly PVP development time adding codex arenas which has this very format. I still think we need a real random format for quick pick-up games though.

Quote:
Originally Posted by Martin Alvito View Post
All this does is fold everyone back into the IDs. But the hypothetical C5s could still sync this system simply by showing up in force, organizing on vent and syncing the same timer.
It would be a heck of a lot harder to get the exact party grouping, and the people you want this way. As it stands right now you are practically guaranteed the team you want.

Quote:
Originally Posted by Martin Alvito View Post
You can't stop syncing with anything short of bans or removing random team assignment. No fix exists. You could return everyone to the outpost after each match win or lose, and people would still sync (in force). The options are to live with it, destroy the format or persuade ANet to dedicate a lot of Support resources to effectively administering a ban policy.
You can make it so it is not so easy. Also, how much support time would it take to go though the logs of the 30+ win streaks and see how many of the groupings don't seem very "random". Last I checked you can automate checking log files, and I think they have some programmers there.
ccReynolds is offline   Reply With Quote
Old Nov 02, 2009, 05:27 AM // 05:27   #25
Departed from Tyria
 
Shayne Hawke's Avatar
 
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
Default

The mechanic behind setting up the teams doesn't seem to work properly for making truly random teams, else they would have addressed this already for things like RA in a perfect sense.

I did find it strange that they didn't do a district-mixing queue like they seem to have done for RA. They should have implemented that at the beginning, but I wasn't going to complain during the event about all the extra gamer points I felt I was going to earn by not mentioning this.
Shayne Hawke is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:20 AM // 08:20.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("